Meet George Dreme. He’s a hitman and also a hypochondriac. If that’s not funny, then I don’t know what is. Bad Dreme begins with George trying to kill Vinish Teanik, the CEO of Intra-border Security Solutions. The job could’ve been cleaner, but at least he gets it done. He’s good at what he does, as he’s been doing it for over a decade. Shortly after his job eliminating Vinish, his boss, Little Tyke, calls him and assigns him his next hit. This time it’s for Jerry Kramer, the president of the Kramer, Burns advertising agency in Los Angeles. He has 10 days to do it. Sounds simple enough, right? Not exactly. Dreme runs into numerous complications, strange people, and even finds himself in a car chase. And why is Kramer’s partner Hal Burns such a ghost? What secrets are behind the doors of Kramer, Burns? It’s up to George to find out what’s going on and finish his job done before time runs out.